A new beginning
Solitary Ash » Devlog
Hi everybody!
After a very long hiatus, I restarted working on Solitary. I felt I didn't have any juice for the game, so I took a long break from it. I decided to start doing small things, figuring out the primary and secondary loops first, then eventually build up to the mechanics, the systems and the characters. It will be a long and slow process and I might pause from time to time but I want to get to the demo.
At the moment I'm playing around with Flat Kit: Toon Shading and Water by @_dstrm
I also simplified the main character and tested some line art style.
Talk more soon,
- Sergiu
Solitary Ash
The story of a man with amnesia, lost in a desolate landscape looking to get back home.
Status | In development |
Author | Analog Limb |
Genre | Adventure |
Tags | dialogue, Exploration, madewithunity, Meaningful Choices, Mystery, Narrative, Post-apocalyptic, Singleplayer, stylized, Third Person |
Languages | English |
Accessibility | Subtitles, Configurable controls, High-contrast, Interactive tutorial |
More posts
- Solitary Ash - Steam page live - Wishlist now!Sep 05, 2024
- Development ProgressMar 25, 2024
- Humidity Scanner PrototypeFeb 07, 2021
- First walks in a long timeJan 31, 2021
- Testing interactions and mechanicsJul 29, 2019
- Prototype FirstJul 23, 2019
- Storytime, Systems and re-defining SolitaryApr 25, 2019
- … until we find the lightDec 18, 2018
- We all walk in the dark...Dec 17, 2018
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